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In this video I demonstrate how to start integrating photogrammetry into your arch viz scenes with the use of Quixel Megascan photo scanned objects. This allows for very high quality models with fully developed PBR textures applied. See how to do it from the beginning, from downloading, to Quixel Bridge, to V-Ray / 3ds Max integration.
3ds Integrating Quixel Megascans To Your 3ds Max Arch Viz Project | |
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Education | Upload TimePublished on 24 Aug 2018 |
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